I completed my Ph.D. in computer science at the School of Interactive Computing (in the College of Computing) at Georgia Tech. My dissertation/thesis, Design and Evaluation of Intelligent Reward Structures in Human Computation Games, was in artificial intelligence and human computer interaction for human computation games. Dr. Mark Riedl was my advisor and I was a part of his research group, the Entertainment Intelligence Lab.
Other research projects/interests (i.e., the research I worked on that wasn't dissertation-related) include generative methods for boss encounters in games and narrative AI.
Prior to my game and dissertation research, I was formerly a part of the Graphics Lab at Georgia Tech where I was advised by Dr. Karen Liu (now at Stanford) and Dr. Jarek Rossignac. My work there involved motion capture systems, character animation (retargeting/synthesis), and 3D mesh editing.
I received my B.S. in computer science from Carnegie Mellon University in 2010.
Publications
Human Computation Games
Kristin Siu, Alexander Zook, Mark O. Riedl, Collaboration versus Competition: Design and Evaluation of Mechanics for Games with a Purpose, in Proceedings of the 9th International Conference on the Foundations of Digital Games (FDG), 2014.
Other Games Research
Kristin Siu, Eric Butler, Alexander Zook, A Programming Model for Boss Encounters in 2D Action Games, in Experimental AI in Games workshop (EXAG) at the AAAI Conference on AI and Interactive Digital Entertainment (AIIDE), 2016.
Eric Butler, Kristin Siu, Playable Experiences at AIIDE 2016: Elsinore, in Proceedings of the AAAI Conference on AI and Interactive Digital Entertainment (AIIDE), 2016.
Character Animation
I also helped write a tutorial on LCP (linear-complementarity-problems) for articulated rigid bodies.
Miscellaneous Research Projects
Action Caption
I made a game exploring Twitter as a platform for human computation. It's been inactive and might disappear at some point because I no longer have access to it. But hey, it was kind of cool even though we never published anything about it.
...Oh yeah, I guess I have a Google Scholar page, too.